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Real-Time Global Illumination for VR Applications.
Jesper Mortensen
Insu Yu
Pankaj Khanna
Franco Tecchia
Bernhard Spanlang
Giuseppe Marino
Mel Slater
Published in:
IEEE Computer Graphics and Applications (2008)
Keyphrases
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real time
global illumination
virtual reality
computer graphics
monte carlo
ray tracing
vision system
shape recovery
virtual environment
image processing
computer vision
image data
virtual world
infrared
image space
structured light
image synthesis
graphics hardware