Do Children with Autism Benefit from Educational Interventions Utilizing a Tangible Interface and Audio-augmented Drawings?
Andrea AlessandriniPublished in: ECCE (2023)
Keyphrases
- tangible user interface
- multimedia
- autistic children
- virtual reality
- educational games
- educational software
- learning companion
- interface design
- design guidelines
- augmented reality
- computer games
- game engine
- user interface
- primary school
- e learning
- script language
- early childhood
- autism spectrum disorder
- line drawings
- audio visual
- signal processing
- user friendly
- pilot study
- young children
- visual data
- serious games
- audio stream
- visual information
- input device
- audio signals
- engineering drawings
- learning analytics
- speech recognition technology
- design process
- clinical trials