Playing SNES in the Retro Learning Environment.
Nadav BhonkerShai RozenbergItay HubaraPublished in: ICLR (Workshop) (2017)
Keyphrases
- learning environment
- e learning
- learning outcomes
- learning activities
- learning process
- learning systems
- computer games
- exploratory learning
- learning processes
- object oriented modeling
- cooperative learning
- game playing
- information systems
- learning content
- adaptive systems
- real time
- website
- multimedia
- learning scenarios
- learning community
- genetic algorithm
- machine learning
- collaborative learning environment
- game players
- databases