Login / Signup
Potentials of Using Gamification in an Open and Massive Online Course.
Mariella Berger Andrade
Marize Lyra Silva Passos
Published in:
SIIE (2023)
Keyphrases
</>
online course
online learning
learning styles
distance learning
computer mediated
online education
statistically significant
online environment
user experience
m learning
learner centered
game design
learning process
e learning
higher education
databases
data sets