A Usability Evaluation of AFL and libFuzzer with CS Students.
Stephan PlögerMischa MeierMatthew SmithPublished in: CHI (2023)
Keyphrases
- usability evaluation
- student motivation
- introductory programming
- student learning
- eye tracking
- learning experience
- usability testing
- distance learning
- website
- heuristic evaluation
- learning environment
- programming assignments
- mobile learning
- learning activities
- computer science
- learning process
- higher education
- usability problems
- online course
- programming course
- educational institutions
- learning outcomes
- e learning
- collaborative learning
- virtual learning environments
- data model
- learning scenarios
- mobile devices
- learning styles