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Change of Learning Environment Using Game Production - Theory, Methods and Practice.

Lars RengLise Busk KofoedHenrik Schoenau-Fog
Published in: ArtsIT/DLI (2017)
Keyphrases
  • learning environment
  • real world
  • significant improvement
  • data sets
  • cooperative
  • preprocessing
  • computational cost
  • benchmark datasets
  • machine learning methods
  • game based learning environment