An Interactive and Experiential Game for Promoting Organizational Values.
Heini IkävalkoMiia MartinsuoPublished in: Games in Operations Management (1998)
Keyphrases
- information systems
- game theory
- computer games
- virtual characters
- systems development
- information technology
- knowledge management
- user friendly
- cooperative
- parameter values
- game play
- end user computing
- change management
- learning games
- imperfect information
- organizational learning
- game design
- knowledge sharing
- attribute values
- e learning
- decision making