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Providing Computer Game Characters with Conversational Abilities.

Joakim GustafsonJohan BoyeMorgan FredrikssonLasse JohannessonJürgen Königsmann
Published in: IVA (2005)
Keyphrases
  • computer games
  • synthetic characters
  • pilot study
  • video games
  • game design
  • educational games
  • game play
  • game engine
  • digital storytelling
  • digital entertainment
  • serious games
  • autistic children