360° Storytelling for Immersive Teaching Online and in the Classroom for Secondary and Tertiary Education.
Lloyd Spencer DavisWiebke FinklerWei Hong LoMary RabbidgeLei ZhuStefanie ZollmannPublished in: VR Workshops (2024)
Keyphrases
- tertiary education
- online learning
- higher education
- learning environment
- digital storytelling
- games based learning
- online education
- online environment
- virtual environment
- empirical evidence
- role play
- blended learning
- classroom instruction
- virtual classroom
- distance learning
- computer games
- virtual reality
- e learning
- information literacy
- cooperative learning
- elementary school
- virtual world
- student learning
- learning activities
- collaborative learning
- hybrid learning
- hong kong
- pilot testing
- science education
- teacher education
- learning opportunities
- technology enhanced learning
- video games
- learner centred
- learning process