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The design and evaluation of a peripheral device for use with a computer game intended for children with motor disabilities.
Terigi Augusto Scardovelli
Annie France Frère
Published in:
Comput. Methods Programs Biomed. (2015)
Keyphrases
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computer games
pilot study
game engine
game developers
commercial games
control system
design process
educational games
game design
autistic children
collaborative learning
video games
design principles
educational software
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