Towards social fuzzy geoparticipation stimulated by gamification and augmented reality.
Robert OlszewskiMilosz GnatHanna TrojanowskaAgnieszka TurekAgnieszka WieladekPublished in: ICNC-FSKD (2017)
Keyphrases
- augmented reality
- virtual reality
- virtual objects
- markerless
- human computer interaction
- mixed reality
- social networks
- promising experimental results demonstrate
- real scenes
- real environment
- user experience
- camera tracking
- multi user
- user interface
- social networking
- mobile augmented reality
- head mounted display
- computer generated images
- molecular structures
- computer generated imagery
- real objects
- game design
- depth map