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Explorative analysis in a preliminary phase of hybrid vehicle design by means of tangible interaction.
Kresimir Matkovic
Denis Gracanin
Mario Duras
Reza Tasooji
Mohamed Handosa
Published in:
WSC (2017)
Keyphrases
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tangible interaction
augmented reality
statistical analysis
real time
case study
interaction design
information systems
e learning
knowledge acquisition