Design Patterns und User Interface Konzepte für mobile soziale Anwendung.
Andreas SchullerRomy KniewelFabian HermannNazim SabuncuogluPublished in: Usability Professionals (2009)
Keyphrases
- design patterns
- user interface
- design principles
- software engineering
- object oriented
- software design
- object oriented software
- mobile phone
- usage scenarios
- mobile devices
- software architecture
- human computer interaction
- metamodel
- database driven
- software systems
- context aware
- mobile learning
- specific problems
- ontology driven
- user interface design
- learning objects
- end users
- mobile applications
- user experience
- model view controller
- learning experience
- learning games
- behavioural patterns
- process model
- database
- user interaction
- software development
- relational databases
- expert systems
- case study
- machine learning
- real world