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Game based learning tool seeking peer support for empowering adolescent girls in rural Assam.
Minal Jain
Pradeep Yammiyavar
Published in:
IDC (2015)
Keyphrases
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game based learning
technology enhanced learning
peer assessment
end users
video games
game design
hong kong
high school students
virtual world
game based learning environment
learning outcomes
social interaction
content analysis
serious games