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Fusing Level and Ruleset Features for Multimodal Learning of Gameplay Outcomes.

Antonios LiapisDaniel KaravolosKonstantinos MakantasisKonstantinos SfikasGeorgios N. Yannakakis
Published in: CoG (2019)
Keyphrases
  • learning process
  • prior knowledge
  • learning algorithm
  • game play
  • reinforcement learning
  • online learning
  • databases
  • feature vectors
  • video games
  • serious games
  • case study
  • image features
  • user experience
  • game design