Requirements gathering and testing by game playing.
Diane KellyJoshua de BoerPeter UhlenbruckStuart WebbPublished in: CCECE (2015)
Keyphrases
- game playing
- general game playing
- video games
- game tree search
- temporal difference learning
- opponent modeling
- multi player
- tic tac toe
- imperfect information
- world class
- attitudes toward
- game tree
- game play
- computer games
- expert systems
- game based learning
- game players
- board game
- evaluation function
- learning outcomes
- learning activities
- state space