Ensuring the boundedness of the core of games with restricted cooperation.
Michel GrabischPublished in: Ann. Oper. Res. (2011)
Keyphrases
- coalitional games
- cooperative
- cooperative game
- solution concepts
- sufficient conditions
- game theory
- multi agent
- computer games
- cooperative game theory
- nash equilibria
- transferable utility
- game theoretic
- coalition formation
- game design
- serious games
- video games
- imperfect information
- learning agents
- artificial intelligence
- multiagent learning
- distributed problem solving
- perfect information
- game playing
- game tree search
- stochastic games
- real time
- information exchange
- monte carlo
- multi agent systems
- neural network