Teaching Emotional Regulation and Awareness Through a Virtual Reality Rhythm Game.
Laura Montenegro JaramilloMaria Bohorquez ArevaloRichard LachmanPublished in: GEM (2022)
Keyphrases
- virtual reality
- virtual world
- virtual reality technology
- learning games
- virtual environment
- augmented reality
- virtual laboratory
- role playing
- virtual characters
- computer graphics
- virtual space
- pedagogical design
- computer games
- three dimensional
- video games
- serious games
- game design
- virtual humans
- digital games
- computer animation
- visual data mining
- e learning
- virtual museum
- game playing
- mixed reality
- game play
- distance learning
- higher education
- photorealistic
- online learning
- learning process
- learning environment
- game development
- multi user
- collaborative virtual environments
- virtual training
- computer interface
- pattern recognition
- tangible user interface