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The other city - Designing a serious game for crisis training in close protection.
Heide K. Lukosch
Theo van Ruijven
Alexander Verbraeck
Published in:
ISCRAM (2012)
Keyphrases
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serious games
virtual environment
video games
game engine
learning scenarios
educational games
design principles
game development
communication skills
game based learning
game design
game play
computer games
training process
urban areas
digital games
supervised learning
neural network
databases