Use of mixed reality applications in teaching of science.
Dogus BeyogluÇigdem HürsenArda NasibogluPublished in: Educ. Inf. Technol. (2020)
Keyphrases
- mixed reality
- distance learning
- learning games
- remote laboratories
- augmented reality
- science education
- virtual world
- promote learning
- digital museum
- computer generated imagery
- higher education
- online learning
- learning process
- artificial intelligence
- engineering education
- intelligent environments
- learning tools
- high school
- learning environment
- internet technology
- educational technology
- multi agent
- software engineering
- multimedia
- e learning