Three-dimensional digital enviroments and computer graphics influencing K-12 individuals' digital literacy development and interdisciplinary lifelong learning.
Jorge Ferreira FrancoRoseli de Deus LopesPublished in: SIGGRAPH ASIA Educators Program (2009)
Keyphrases
- computer graphics
- lifelong learning
- three dimensional
- virtual reality
- digital literacy
- image synthesis
- computer vision
- geometric models
- image processing
- computer generated images
- virtual environment
- learning processes
- computer vision and computer graphics
- e learning
- professional development
- m learning
- learning community
- case study
- competence development
- information and communication technologies
- computer technology
- data mining
- d objects
- learning styles