Deceptive angry birds: towards smarter game-playing agents.
Matthew StephensonJochen RenzPublished in: FDG (2018)
Keyphrases
- game playing
- opponent modeling
- multi player
- multi agent systems
- game players
- multi agent
- temporal difference learning
- game tree search
- multiagent systems
- tic tac toe
- autonomous agents
- intelligent agents
- video games
- general game playing
- human players
- imperfect information
- game based learning
- game tree
- cooperative
- software agents
- resource allocation
- world class
- multiple agents
- social networking
- mental states
- online game
- trust model
- game play
- board game
- attitudes toward
- adventure game
- social insects