Rendering with streamlines.
Richard CouttsDonald P. GreenbergPublished in: SIGGRAPH Visual Proceedings (1997)
Keyphrases
- virtual reality
- computer graphics
- photorealistic
- ray tracing
- texture mapping
- computer vision
- image based rendering
- rendered images
- flow field
- high quality
- three dimensional
- photorealistic rendering
- data structure
- image processing
- data mining
- databases
- real time
- image segmentation
- decision trees
- high fidelity
- machine learning
- graphics hardware
- real time rendering
- direct volume rendering
- database