Fast High-Quality Volume Ray Casting with Virtual Samplings.
Byeonghun LeeJihye YunJinwook SeoByonghyo ShimYeong-Gil ShinBo Hyoung KimPublished in: IEEE Trans. Vis. Comput. Graph. (2010)
Keyphrases
- ray casting
- high quality
- volume rendering
- volume data
- volume visualization
- gpu implementation
- direct volume rendering
- virtual environment
- virtual reality
- graphics hardware
- implicit surfaces
- depth map
- ray tracing
- real time
- parallel architectures
- deformable models
- high resolution
- super resolution
- general purpose
- three dimensional