Pirates! Using the Physical World as a Game Board.
Staffan BjörkJennica FalkRebecca HanssonPeter LjungstrandPublished in: INTERACT (2001)
Keyphrases
- physical world
- virtual world
- board game
- ubiquitous computing
- virtual environment
- cyber physical
- game theory
- virtual objects
- game playing
- physical processes
- game design
- computer games
- expert systems
- machine learning
- game play
- educational games
- video games
- computer vision
- social networks
- online game
- imperfect information
- numerical simulations
- ambient intelligence
- active learning
- cyber physical systems
- databases