A Multi-agent Based approach to Modelling and Rendering of 3D Tree Bark Textures.
Ban TaoChangshui ZhangShu WeiPublished in: ECAL (2003)
Keyphrases
- multi agent
- photorealistic
- high quality
- texture synthesis
- multiagent systems
- tree structure
- intelligent agents
- computer graphics
- tree models
- cooperative
- index structure
- texture images
- tree structures
- image synthesis
- high fidelity
- hierarchical structure
- autonomous agents
- reinforcement learning
- textured surfaces
- oriented programming
- phylogenetic trees
- heterogeneous agents
- d scene
- coalition formation
- real time
- data structure
- three dimensional
- image processing
- learning algorithm