A direct comparison of presence levels in text-based and graphics-based virtual environments.
David NunezEdwin H. BlakePublished in: Afrigraph (2003)
Keyphrases
- virtual environment
- computer graphics
- virtual reality
- virtual world
- multimedia
- multi user
- physical environment
- interaction model
- virtual characters
- serious games
- collision detection
- virtual humans
- virtual space
- learning processes
- computer vision
- mobile robot
- user interface
- distance learning
- real environment
- virtual agents
- virtual training
- synthetic characters