Bandwidth scheduling and optimization using non-cooperative game model-based shuffled frog leaping algorithm in a networked learning control system.
Lijun XuMinrui FeiTinggang JiaTai C. YangPublished in: Neural Comput. Appl. (2012)
Keyphrases
- networked learning
- cooperative game
- control system
- shuffled frog leaping algorithm
- learning in higher education
- particle swarm optimization
- learning analytics
- optimization algorithm
- higher education
- optimization problems
- global optimization
- computer supported collaborative learning
- particle swarm
- constrained optimization
- faster convergence
- pid controller
- optimization methods
- multi objective