Exploring Play-Learners' Analytics in a Serious Game for Literacy Improvement.
Shamus P. SmithDaniel HickmottErica SouthgateRoss BilleLiz StephensPublished in: JCSG (2016)
Keyphrases
- serious games
- learning scenarios
- learning processes
- communication skills
- game based learning
- digital games
- game mechanics
- game design
- virtual environment
- game play
- learning experience
- learning activities
- learning process
- learning environment
- case study
- game engine
- cognitive apprenticeship
- e learning
- video games
- learning strategies
- educational games
- game development
- language learning
- design principles
- computer games
- learning materials
- learning styles
- machine learning
- learning resources
- english vocabulary
- business intelligence
- learning outcomes
- game playing
- key features
- learning analytics