Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management.
Francesco StradaXimena LópezCarlo FabricatoreAlysson Diniz dos SantosDimitar GyaurovEdoardo BattegazzorreAndrea BottinoPublished in: Int. J. Hum. Comput. Stud. (2023)
Keyphrases
- augmented reality
- serious games
- multi user
- remote collaboration
- face to face collaborative learning
- virtual reality
- virtual environment
- human computer interaction
- mixed reality
- virtual objects
- game play
- video games
- user interface
- computer games
- design principles
- real environment
- learning scenarios
- collaborative learning
- camera tracking
- case study
- knowledge base
- e learning
- human motion
- human body
- social media
- game design
- three dimensional