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A Survey of Game Usability Practices in North American Game Companies.
Mikko Rajanen
Juho Tapani
Published in:
ISD (2018)
Keyphrases
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north american
game theory
computer games
game playing
virtual world
nash equilibrium
game theoretic
video games
serious games
game play
game design
management practices
imperfect information
online game
game based learning
optimal strategy
case study
north america
educational games
virtual environment