MoHex 2.0: A Pattern-Based MCTS Hex Player.
Shih-Chieh HuangBroderick ArnesonRyan B. HaywardMartin MüllerJakub PawlewiczPublished in: Computers and Games (2013)
Keyphrases
- board game
- game playing
- monte carlo tree search
- multi player
- answer sets
- imperfect information
- game play
- game tree search
- computer games
- learning algorithm
- repeated games
- monte carlo
- two player games
- logic programs
- evaluation function
- soccer games
- game design
- neural network
- video games
- markov chain
- expert systems
- multi agent systems
- search algorithm
- case study
- social networks
- data mining