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Log analyses of human behavior on interactive amusement media.

Atsuhiko MaedaKozo SugiyamaKenji Mase
Published in: KES (2000)
Keyphrases
  • human behavior
  • daily life
  • human subjects
  • interactive tv
  • human interactions
  • multimedia
  • sensor networks
  • visual attention
  • computer vision
  • image sequences
  • data streams
  • ground truth
  • image quality
  • smart environments