Estimating Mobile Memory Requirements and Rendering Time for Remote Execution of the Graphics Pipeline.
Kutty BanerjeeFan WuEmmanuel AguPublished in: Eurographics (Short Presentations) (2005)
Keyphrases
- memory requirements
- computer graphics
- real time
- memory space
- mobile devices
- remote server
- memory usage
- multimedia
- computational complexity
- mobile phone
- computational speed
- mobile applications
- computer generated images
- computational power
- low memory
- computer vision
- high fidelity
- mobile services
- mobile learning
- image processing
- high quality
- m learning
- photorealistic
- image synthesis
- mobile users
- texture mapping
- pipeline architecture
- smart phones
- android application
- special effects
- user interface
- execution model
- ray tracing
- virtual environment
- volume rendering
- tablet pc