Teaching Unknown Objects by Leveraging Human Gaze and Augmented Reality in Human-Robot Interaction.
Daniel WeberPublished in: CoRR (2023)
Keyphrases
- augmented reality
- human robot interaction
- virtual objects
- learning games
- real objects
- human robot
- gesture recognition
- mixed reality
- human computer interaction
- humanoid robot
- live video
- computer generated images
- real scenes
- real environment
- d objects
- virtual reality
- head mounted display
- user interface
- e learning
- pointing gestures
- distance learning
- learning process
- learning environment