Project Corvus: A Virtual Reality Horror Tool for Improving Self-Efficacy.
Heyongyan HeChristopher Changmok KimYun Suen PaiKouta MinamizawaPublished in: ISMAR-Adjunct (2023)
Keyphrases
- virtual reality
- interactive virtual
- virtual reality technology
- virtual environment
- collaborative virtual environments
- digital museum
- computer graphics
- augmented reality
- computer animation
- photorealistic
- virtual world
- virtual museum
- three dimensional
- virtual humans
- image recognition
- virtual space
- tangible user interface
- virtual training
- computer interface
- visual data mining
- learning strategies