Effects of interacting with facial expressions and controllers in different virtual environments on presence, usability, affect, and neurophysiological signals.
Arindam DeyAmit BardeBowen YuanEkansh SareenChelsea DobbinsAaron GohGaurav GuptaAnubha GuptaMark BillinghurstPublished in: Int. J. Hum. Comput. Stud. (2022)
Keyphrases
- virtual environment
- facial expressions
- facial expression recognition
- virtual reality
- virtual world
- human faces
- face recognition
- video sequences
- face images
- computer graphics
- facial features
- expression recognition
- facial images
- virtual characters
- recognition of facial expressions
- emotion recognition
- cohn kanade
- object detection
- serious games
- expression classification
- recognizing facial expressions
- social interaction
- optical flow
- feature vectors
- facial actions
- facial feature points
- facial action units
- synthetic characters
- human emotion