Using Gamification to Enhance User Motivation: The Influence of Gender and Age.
Sophie JentMonique JanneckPublished in: AHFE (17) (2017)
Keyphrases
- individual differences
- user experience
- user interaction
- user preferences
- user defined
- data sets
- demographic variables
- end users
- collaborative filtering
- user satisfaction
- age related
- age groups
- user perceptions
- males and females
- demographic data
- male and female
- user input
- user centric
- query formulation
- user queries
- web search
- user interface
- information technology