I3P: A Protocol for Increasing Reliability and Responsiveness in Massively Multiplayer Games.
Jeremy KackleyMatthew GambrellJean GourdPublished in: J. Adv. Comput. Intell. Intell. Informatics (2008)
Keyphrases
- computer games
- online game
- educational games
- game play
- serious games
- imperfect information
- lightweight
- video games
- game development
- game design
- massively parallel
- mobile games
- human computation
- security protocols
- formal analysis
- game playing
- parallel computing
- game theory
- wireless sensor networks
- coalitional games
- nash equilibrium
- role playing game
- multi player
- network protocols