Games of Boldness, Where the Player Performing the Hardest Task Wins.
Mordechai I. HenigBarry O'NeillPublished in: Oper. Res. (1992)
Keyphrases
- game play
- two player games
- game tree
- imperfect information
- pure nash equilibria
- repeated games
- boolean games
- video games
- game players
- board game
- computer poker
- multi player
- game theoretic
- game design
- game tree search
- game mechanics
- game playing
- human players
- evaluation function
- congestion games
- educational games
- learning experience
- card game
- computer games
- game theory
- monte carlo
- playing games
- minimax search
- search algorithm
- incomplete information
- nash equilibria
- digital games
- general game playing
- perfect information
- stochastic games
- nash equilibrium
- virtual environment
- tree search