Walking on foot to explore a virtual environment with uneven terrain.
Matthew JackoskiWilliam KalesckyJoshua LaddWilliam CobbBetsy WilliamsPublished in: VRST (2015)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- walking robot
- legged robots
- multi user
- three dimensional
- interaction model
- computer graphics
- virtual characters
- virtual humans
- collision detection
- physical environment
- virtual agents
- synthetic characters
- haptic interaction
- real time
- serious games
- virtual training
- haptic feedback
- physical space
- multi agent systems
- virtual space
- user interface
- real environment