Negotiating Students' Conceptions of 'Cheating' in Video Games and in School.
Karla R. HamlenHolly E. GagePublished in: Int. J. Gaming Comput. Mediat. Simulations (2011)
Keyphrases
- video games
- mathematics learning
- middle school
- learning experience
- helping students
- high school
- science education
- secondary education
- learning opportunities
- educational games
- tutoring system
- computer science education
- game based learning
- game play
- computer games
- learning tools
- learning outcomes
- secondary school
- game design
- digital games
- computer supported collaboration
- authoring tool
- learning process
- student learning
- primary school
- serious games
- formal education
- mobile learning
- computer usage
- learning styles
- collaborative learning
- game development
- middle school mathematics
- game playing
- elementary school
- special education
- learning activities
- e learning
- high school students
- project based learning
- concept maps
- adventure game
- intelligent tutoring systems
- distance learning
- higher education
- learning environment
- commercial games