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StenogrApp: E-Learning Android Application in Recognition of Basic Gregg Shorthand using Machine Learning.

Darrel Abuyabor CardañaMax Angelo Dapitilla PerinSheila Garcia TabunoElizabeth Ancog OrapaMae Suaybaguio DagupanJoan Mae Garcia Lagumbay
Published in: ICETT (2024)
Keyphrases
  • machine learning
  • e learning
  • android application
  • learning environment
  • byte code
  • learning process
  • learning objects
  • operating system
  • learning experience