Tag in the Park: Paving the Way for Proximity-Based AI Pervasive Games.
Eiman KanjoKieran WoodwardPublished in: IEEE Commun. Mag. (2023)
Keyphrases
- artificially intelligent
- artificial intelligence
- game ai
- expert systems
- computer games
- intelligent systems
- context aware
- video games
- knowledge representation
- game play
- game playing
- human players
- game design
- game theory
- knowledge based systems
- ai systems
- keywords
- serious games
- computing environments
- game theoretic
- perfect information
- intelligent behavior
- educational games
- case based reasoning
- imperfect information
- game development
- social tagging
- nash equilibrium
- computer controlled
- human computation
- tag recommendation
- online game
- game players
- social tagging systems
- ai methods
- commercial games
- e learning