Gamification in an Augmented Reality Based Virtual Preparation Laboratory Training.
Mesut AlptekinKatrin TemmenPublished in: ICL (1) (2018)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- mixed reality
- human computer interaction
- multi user
- markerless
- mobile augmented reality
- serious games
- computer generated images
- real scenes
- molecular structures
- real environment
- promising experimental results demonstrate
- user experience
- virtual environment
- fiducial markers
- artificial intelligence
- real objects
- camera tracking
- head mounted display
- computer vision