Multimodal affect recognition in an interactive gaming environment using eye tracking and speech signals.
Ashwaq Al-HarganNeil CookeTareq BinjammazPublished in: ICMI (2017)
Keyphrases
- eye tracking
- speech signal
- affect recognition
- human computer interaction
- noisy environments
- eye movements
- eye tracker
- eye tracking data
- speech recognition
- visual attention
- gaze estimation
- eye gaze
- interactive systems
- affective computing
- usability studies
- virtual environment
- dynamic environments
- saliency map
- feature extraction
- machine learning