A virtual reality system for dissecting vertebrates with an observation function.
Taiki SekiguchiMitsunori MakinoPublished in: ICEIC (2021)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- virtual reality technology
- computer animation
- tangible user interface
- photorealistic
- virtual humans
- computer generated forces
- interactive virtual
- virtual museum
- virtual space
- collaborative virtual environments
- visual data mining
- computer vision
- machine learning