Get a Variable Grip: A Comparison of Three Gripping Techniques for Controller-Based Virtual Reality.
Astrid Krogh PedersenHalfdan IsaksenMikkel Bjerregaard RiedelMorten JphirgensenRazvan PaisaNiels Christian NilssonPublished in: VRW (2023)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- three dimensional
- computer graphics
- control system
- virtual world
- computer animation
- virtual humans
- virtual museum
- virtual space
- virtual reality technology
- closed loop
- photorealistic
- interactive virtual
- real time
- virtual reality environments
- tangible user interface
- multi user
- multi sensory
- control scheme
- machine learning