Evaluating Individual Player Strategies in a Collaborative Incomplete-Information Agent-Based Game Playing Environment.
Andrés Gómez de Silva GarzaPublished in: CIG (2006)
Keyphrases
- incomplete information
- game playing
- repeated games
- bilateral negotiation
- autonomous agents
- game players
- multi player
- human players
- imperfect information
- partial information
- board game
- general game playing
- game play
- video games
- query answering
- missing information
- nash equilibria
- negotiation strategies
- multi agent systems
- attitudes toward
- multi agent
- opponent modeling
- first order logic
- game tree
- machine learning
- dynamic environments
- description logics
- multiagent systems
- win win