Multimodal control of virtual game environments through gestures and physical controllers.
Dan IonescuBogdan IonescuCristian GadeaShahidul IslamPublished in: VECIMS (2011)
Keyphrases
- control system
- virtual world
- physical environment
- control strategy
- virtual space
- physical space
- physical world
- game theory
- virtual environment
- controller design
- virtual reality
- game playing
- control theory
- augmented reality
- role play
- robotic systems
- control method
- gaze control
- inverted pendulum
- adaptive control
- online game
- control loop
- fuzzy pid
- sign language
- real world
- gesture recognition
- hidden markov models
- control strategies
- real environment
- control law
- game design
- serious games
- fuzzy controller
- control policies
- computer games
- control signals
- power system
- mobile robot
- impedance control
- floor control